Mirage NewsMirage News

Monday,October 2, 2017 •

Mirage Patch 5 – Custom Game Support Update

This patch adds support for custom servers, allowing community members to host their own Mirage servers anywhere worldwide. It also adds spectacular custom game options!

To celebrate, we’re taking a community vote for a new wacky game mod to be hosted on an official server for one week only.

Watch the video for a preview of three mods to vote on:

Vote by leaving a comment in our forum and mention one of the following mods:

  1. Run or Die
  2. Joust
  3. Ninja Arena

 

Issues related to the backend (affecting Training and XP display) are also fully resolved. Previously, the high player population during Mirage’s Steam Free Day temporarily knocked this backend out of service. Any experience earned during this period (and/or anytime afterward) should now display properly, character customization options are back on track and the Training/tutorial level is now online.

Read on for full patch notes in the forum.

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Tuesday,September 12, 2017 •

Mirage – Post-Free Day Community Update

Mirage Free Day was a huge success!

On September 6th, Mirage went temporarily free-for-a-day on Steam.

http://steamcommunity.com/games/368420/announcements/detail/1452830226782492235

Our primary reason for doing this promotion was to bring new players in, to keep Mirage playable for its (originally) small but dedicated community. We’re very pleased to say that was a huge success.

Player numbers got massive, and much bigger than we expected! Almost a week later, server population is still very healthy, hovering at around 1000 concurrent as of writing.

If you missed the free day, you can still get Mirage for a new low price of $9.99 (down from $29.99 USD).

http://store.steampowered.com/app/368420/Mirage_Arcane_Warfare/

If you got Mirage for free and want to show us some monetary love, consider grabbing the $10 Special Edition upgrade DLC. This gets you a free copy of Chivalry: Medieval Warfare (to the same Steam account), the soundtrack, art pieces, exclusive armor unlocks and more!

http://store.steampowered.com/app/548660/Mirage_Arcane_Warfare__Special_Edition_Upgrade/

Finally, if you have played Mirage and want to tell others about your impressions, please leave a review on Steam!

What’s next?

Resolving features temporarily affected by Free Day traffic

  • Our top priority is getting the Mirage online backend functioning properly, which (among other duties) applies earned player XP to each player’s copy of Mirage. XP is being tracked and earned; just displayed incorrectly. As detailed in this thread, the high player population wrought havoc on this backend. Since then, we’ve had it working on and off. We’ll update this post when it is completely resolved, which should not require a patch.

Patch 5 (coming very soon)

  • Support for private servers will allow any player to host their own servers, anywhere!
  • Custom server support will allow both official and private servers to experiment with their own crazy configurations. For example (yes, we tried all of these):
    • Mirage Madness: All players move at 2x speed, but have only 15 hitpoints.
    • Jousting: Attack and try to poke the enemy before they poke you! All players have very slow attacks, 30 hp and 1.5x movement speed.
    • Tanky Taurant: One Taurant has 600 hp, all other players have 30 hp. Kill the Taurant to become… the Tanky Taurant!
    • Min and Max player count and class limits. Anyone want to try 24 player TDM, Alchemancers only? Maybe a little 1v1 action?

We welcome players to submit bug reports and gameplay suggestions to our forum.

Updates so far:

Patch 4 (August 2017)

http://steamcommunity.com/gid/103582791454553824/announcements/detail/1452829766962482218

The Gladiator Update – Patch 3 (July 2017)

http://steamcommunity.com/games/368420/announcements/detail/1437063363244189128

Patch 2 (June 2017)

http://steamcommunity.com/games/368420/announcements/detail/1348114735918131413

Patch 1 (June 2017)

http://steamcommunity.com/games/368420/announcements/detail/1270425739389511586

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Tuesday,September 5, 2017 •

Mirage Free-for-a-Day Sept 6, then Price Drop

Mirage: Arcane Warfare will be Free for a Day on Steam starting tomorrow, September 6th. For 24 hours only, add Mirage to your library – and keep it forever.

After 10am PDT on September 7th, the free promotion will end – but the Standard Edition price will drop to $9.99 USD permanently.


The Special Edition – including a free copy of Chivalry – will remain a $9.99 USD upgrade.

Mirage launch sales were poor. That sucked, and we know it. Our company’s doing fine, and we’ll be able to continue to make awesome games in the future.

More than anything, we’re disappointed for the players who stuck by us and did buy Mirage – but who have struggled to find people to play against. We just want people to play the game we spent years making.

We have faith that Mirage can find a larger audience still, so we’re being aggressive about getting it into people’s hands.

We think Mirage is a great game, but don’t take our word for it – we encourage you to check out press reviews before you commit to trying or buying:

http://www.metacritic.com/game/pc/mirage-arcane-warfare/critic-reviews

Since launch, we’ve added new maps, new features like bots, new character abilities, more class customization options – and we have set various patches live to continue to improve performance and player experience.

Give it a shot while it’s free! We hope to see you on the battlefield soon.

Torn Banner Studios

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Wednesday,August 30, 2017 •

Mirage: Arcane Warfare Patch 4

This patch improves bot pathing on some maps, improves stability and fixes some localization issues.

Read on for full patch notes:

BUG FIXES

  • Fixes an effects crash that occurred during gameplay
  • Fixed an issue where Chinese locals were defaulting to English
  • Fixed an issue with admin permissions
  • Fixed some text scaling and placement issues in Russian
  • Fixed some text case issues across all languages
  • Fixed localization of ar_thepit
  • Improved bot pathing in TO_Academy
  • Improved bot pathing in TO_Ravine

KNOWN ISSUES

  • AMD GPU drivers may crash (recommended turning down display settings, gore, ragdolls and blood if you’re affected)
  • Ribbon particles may not always display
  • Serverbrowser sometimes over reports the number of players in the server
  • Gore mesh or customization items may appear to stretch on death and dismemberment
READ MORE
Wednesday,July 19, 2017 •

Mirage – The Gladiator Update

Free Content Update 1 is now available for all players!

If you haven’t already, join our Discord server!

2 new Arena maps

Fight 3v3 until the last fighter stands in The Pit and Old Arena.

The Pit

  

Old Arena

  

3 new magic abilities

Alchemancer – Depth Charge

Release a set of explosions along the ground in front of you.

Vypress – Pincer

A brutal melee attack that takes a long time to wind-up but delivers a crushing blow to a single enemy.

Vigilist – Surround Parry

Puts up a magical armor barrier around you that stops all incoming attacks.

New Greatsword

A two-handed sword is now available as a third weapon for the Taurant class.

Plus:

High rank armor unlocks

Unlock exclusive armor at ranks 70 and 80. Get exclusive colour gradients per team.

11 new languages

French, Italian, Spanish, German, Traditional Chinese, Simplified Chinese, Japanese, Korean, Portuguese, Portuguese Brazilian (joining US English and Russian)

See the Full Changelist on our forum!

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