Mirage demands time and patience to master with skill-based, competitive gameplay that feels like a sword fight from 20 feet away. Block any attack – ranged or melee – in bloody combat.
The Azar Cabal live as outcasts in the desert, cast out from the city due to their seemingly overzealous communion with the source of magic – the spirits of the Jinn. They disagree with the Bashrahni for using magic in the name of power and production. Instead, their connection to the Jinn is far more spiritual, and less constrained.
The Bashrahni Emirate represent the elite of their civilization, wielding the magic of the Jinn as a tool for power and industry. They dwell in the grand city of Bashrahn, with its opulent palaces and fine markets – and believe that magic can corrupt the mind and body if used in excess.